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A Chair in a Room

​A Chair in a Room: Greenwater is a tense Virtual Reality horror game set in America’s Deep South. Drawing on elements of Southern Gothic and using settings of derelict towns, run-down motels and murky, decaying swamps, A Chair in a Room will take you through an investigation of institutional corruption, religious immorality and murder, which can only be unlocked by searching deep within your own psyche.

Gameplay is a seamless weave of interaction and narrative that wraps exploration and tense horror in rich environmental storytelling to create something that is unique to VR.

The story is broken down into six chapters of around 20 to 30 minutes in length to allow for intervals in play while enjoying the story.

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